Toy to Game: Hypnospace Outlaw and its journey from virtual plaything to gamey game.
We spent over a year developing alternate-reality internet/OS simulator Hypnospace Outlaw before figuring out how to make an actual game out of it. Was this stupid and dumb of us? The answer to this question (and more!) will be revealed as participants are shown how the Hypnospace Page Builder and Tune Sequencer tools were used to recreate the internet of fake 1999, before finally seeing how it has all somehow coalesced into a legitimate game.
I'm a Game Developer and musician from Florida now living in Germany. I'm perhaps best known for my adventure game Dropsy, and I'm currently working on alternate reality internet sim Hypnospace Outlaw.